Category: AR/VR/XR
VFS Enables Remote Student Learning with Help from Nvidia
School provides students with NVIDIA Quadro RTX 5000 powered workstations that allowed them to continue using production-level technology in their remote studies.
Jon Favreau’s ‘Gnomes & Goblins’ VR Experience Coming September 23
20-minute partial build of highly anticipated immersive project debuts today as part of the Venice VR Expanded lineup for the Venice Film Festival.
SIGGRAPH 2020 Concludes Virtual Conference: Content Available Until October 27
The latest innovations in art, science and technology are showcased both in implementation and presentations during a two-week virtual gathering of the global graphics community.
Kate Winslet, Jennifer Hudson and Glenn Close Join Baobab’s ‘Baba Yaga’
Trio will star along with Daisy Ridley in new animated immersive experience premiering September 2 at Venice International Film Festival.
ASIFA-Hollywood Announces Key Dates for Virtual or Live 48th Annie Awards
Rules, categories, and important dates and deadlines also announced for upcoming ceremony, set for April 16, 2021, as annual membership drive begins.
Hardware Spending to Take Off with ‘Microsoft Flight Simulator 2020’
Processing capabilities needed to support simulation games expected to push PC hardware sales into the billions.
‘Jojo Rabbit’s Archie Yates Joins Cast of Baobab Studios and Oculus’ ‘Paper Birds’
Lead in Disney’s upcoming ‘Home Alone’ reboot cast as young musician whose music inspires a flock of mysterious paper birds, in new immersive film set to debut at the 2020 Venice International Film Festival.
NVIDIA GTC to Run Online October 5-9
Program will be available continuously in all time zones and feature the latest in AI, data science, HPC, graphics, networking, live and on demand talks, and keynote featuring NVIDIA CEO and founder, Jensen Huang.
Unity Publishes 2021 Product Roadmap
Company focus for next year is on providing creators with production-ready features, workflows, and components, and changing their approach to how these new tools will be delivered.
‘Emergence’ VR Experience Now Available Free on Steam VR
Universal Everything’s VR crowd game offers a unique immersive experience allowing exploration of the individual and the collective.
Baobab’s ‘Baba Yaga’ to Premiere at Venice VR Expanded
Leading interactive studio’s newest work blends theater, cinema, and animation for an immersive experience that allows viewers to be the main character.
Brussels International Animation Film Festival – February 12 -21, 2021
Over 150 films compete in the international event including animated shorts, features, commercials, and music videos.
VIEW 2020 Set for October 18 – 23 in Turin, Italy
The VIEW Conference is the premiere international event in Italy on Computer Graphics, Interactive Techniques, Digital Cinema, 2D/3D Animation, VR and AR, Gaming and VFX.
SIGGRAPH 2020 Goes Virtual
Scheduled for August 17 – August 28, the online event will include both on-demand presentations and scheduled sessions, an exciting mix of the high-level cutting-edge research and education, as well as experiential content and events.
OIAF 2020 Official Selections Announced
A diverse group of 155 animated shorts, features, series and VR works will compete at upcoming Ottawa International Animation Festival, running online September 23 – October 4.
From Viruses to Parasites: How the CDC Visualizes Invisible Public Health Threats
Biomedical artist Alissa Eckert accurately illustrates the microscopic world through compelling 3D imagery, animation and motion graphics, helping communicate public health information and initiatives.
ANIMA Festival Appoints New Co-Directors
Dominique Seutin and Karin Vandenrydt take over for Doris Cleven; German artist Gail Alkabetz chosen to design 2021 poster.
VES Releases Revised ‘VES Handbook of Visual Effects’
Expanded 3rd Edition, hailed as the most complete guide to visual effects techniques and solutions on the market, is now available for pre-order.
Moonraker VFX Awarded £500,000 from Creative England to Create Original Immersive 3D
Funding secured by Bristal-based visual effects studio follows government’s announcement to provide 1.5 billion pounds for arts sector impacted by COVID-19 pandemic.
Ottawa International Animation Festival Announces 2020 Jury
The now virtual event, scheduled for September 23 – October 4, will feature screenings, virtual artist talks, workshops, and meetings with schools and recruiters.
SIGGRAPH Asia 2020 Goes Virtual
Annual computer graphics conference and exhibition, originally scheduled November 17-20 in Daegu, South Korea, moves online due to COVID-19 pandemic.
Throwback Thursday
SIGGRAPH 2020 Announces Virtual Conference Dates and Program
After shifting to a virtual format due to the COVID-19 pandemic and conference center unavailability, organizers reveal online conference dates and additional details.
Cannes XR Virtual Set for June 24-26
A free program of 55 pieces, selected by the Tribeca Film Festival, Veer VR and Positron, including 23 in the Development Showcase, will be open to VR users through the Museum of Other Realities.