Chaos Group Boosts Rendering Solutions for Cinema 4D
Developer of Award-winning ray-tracing technology announces acquisition of V-Ray for Cinema 4D, plans for Corona for Cinema 4D.
Developer of Award-winning ray-tracing technology announces acquisition of V-Ray for Cinema 4D, plans for Corona for Cinema 4D.
Next-gen rendering technology now available for Maya artists; faster speeds and workflows through AI, GPU, and Smart Tech.
Disney’s environments team had their hands full turning the net’s abstract vastness into a relatable and appealing digital world.
New management team appointments part of growth plan to transform developer of Cinema 4D into globally-focused software company.
VFX supervisor Karl Herbst shares his insights on how his team tackled lots of snow, and a bit of fur, on Warner Bros’ new animated musical comedy adventure.
Artists at the former Atomic Fiction VFX house lend their talents to an epic crash landing and mid-air battle in Shane Black’s ‘Predator’ sci-fi adventure reboot.
Production designer Cory Loftis and head of animation Renato dos Anjos discuss 60s-inspired character designs in the studio’s new ‘Wreck-it Ralph’ sequel.
Interactive ‘live rendering’ highlights latest update, which is free for all education, research, personal projects and evaluations.
Industry analyst Jon Peddie weighs in on the significance of NVIDIA’s recently announced Turing GPU architecture and AI-enhanced photorealistic rendering.
New 3D software release features expanded MoGraph toolset, new volume-based modeling tools, ProRender improvements and more.
Learn about NVIDIA’s Turing architecture-based GPUs, which allow artists to render photorealistic scenes in real time, add new AI-based capabilities to their workflows, and enjoy fluid interactivity with complex models and scenes.
New release of Academy Award-winning rendering software includes new Cell Noise shader, multi-threaded Adaptive Subdivision, Texture Baking, and deeper integration with Cryptomatte.
New learning platform for Unreal Engine 4 users illustrates common workflows across Game Development, Architecture, Industrial Design and Media and Entertainment.
Project Lavina Demonstrates photorealistic computer graphics rendering at up to 90 frames per second on new NVIDIA Turing-based Quadro RTX GPUs.
New Turing-based design revolutionizes workflow of millions of designers and artists on the desktop and in the datacenter.
Hybrid rendering fundamentally changes computer graphics by fusing real-time ray-tracing, AI, simulation and rasterization.
First animated film project for both director and Russian VFX house CGF Studio centers around a young girl and her fearless companion…a sparrow.
Studio group announces its extensive schedule of talks and presentations for the upcoming computer graphics conference and exhibition in Vancouver.
New music video is a surreal jaunt through the electronic music master's mansion, complete with curious characters displaying even more curious dance moves.
New release delivers interactive performance and state-of-the-art features, laying the groundwork for integration with Universal Scene Description technology.
Photorealistic ray tracer enters next stage with the help of scene intelligence, AI and double speed GPU rendering.