Unreal Engine 5.5 Now Available
Latest update features major enhancements to animation authoring, rendering, virtual production, mobile game development, and developer iteration toolsets.
Latest update features major enhancements to animation authoring, rendering, virtual production, mobile game development, and developer iteration toolsets.
Update boasts new experimental features, including Orthographic Rendering and cinematic-quality volumetric rendering using SVT, refined workflows and capabilities across Lumen, Nanite, Path, Tracing and new standards suite for the next-generation virtual production - within nDisplay.
The company’s General Manager of M&E, Richard Kerris, takes a deep dive into the processes and promise of NVIDIA’s groundbreaking creative platform.
New design makes RTX technology fit more desktops, making AI acceleration and real-time ray tracing available for more professionals and their design workflows.
Groundbreaking simulation and collaboration platform introduces Blender and Adobe integrations that will open up system to millions of additional users.
New enhanced simulation platform with robotics specific extensions provides essential features for building virtual robotic worlds and experiments.
Pixar’s animation team reflects on the challenges and triumphs of making their latest feature film offering, ‘Cars 3.’
New 5.3 update provides one-click switch between real-time and Iray rendering, real-time post processing with Yebis, complex real life and emissive materials, and the ability to render at unlimited resolution.