NVIDIA Studio Highlights 3D Artist Hsin-Chien Huang
Artist’s award-winning artwork/VR experience, ‘Samsara,’ portrays the journey of life, death, spirituality, and awakening.
Artist’s award-winning artwork/VR experience, ‘Samsara,’ portrays the journey of life, death, spirituality, and awakening.
Coming to The National Gallery of Art November 25, the installation features a live visual and music performance, an artist talk, and a demonstration of interactive animated artworks.
Animator, director, character designer, teacher, and writer Nancy Beiman shares her ‘would you believe it?’ path to the inaugural class of CalArts’ Character Animation Program back in September 1975, in the first of an ongoing series of articles – and eventual blog - she’s penning for AWN.
At the recent VIEW Conference 2022, director Nora Twomey talked to AWN about what moved her to chose Ruth Stiles Gannett’s 1948 children’s book for her new film, Cartoon Saloon’s first non-co-produced feature, a delightful 2D animated fantasy dropping on Netflix November 11.
London-based Rafi Nizam used Omniverse Create XR and content-creation apps from Adobe, Autodesk, and Epic Games to create his fun new animated show.
The live-action / animated hybrid preschool series from DreamWorks Animation features flamboyant cats of every shape, color, size, and animation style, all joining Gabby on fun adventures in cleverly designed locations when she jumps into her dollhouse; the new season is now streaming on Netflix.
Students worldwide are invited to submit a comic, manga, bande dessinée, webtoon, storyboard, or illustration for a chance to get published and win prizes.
The architecture student/concept artist discusses her challenges in pursuing an artistic career in Morocco.
Studio behind ‘Ghost in the Shell’ will produce new anime series based on Masakazu Ishiguro’s action-adventure manga that follows Maru and Kiruko’s post-apocalyptic adventure as they search for ‘heaven.’
Jason Loftus’ live-action and animated documentary uses lead concept artist Daxiong’s evocative art – based on his own experiences – to tell the story of the Falun Gong’s 2002 hijacking of a Chinese TV station and the swift, bloody, and deadly police response still felt today.
The Annie Award-nominated director Stephan Franck crafts a story set in the noir-pulp era of the 1930s; his book invites readers on an adventure where Bram Stoker’s ‘Dracula’ is a tale of fact, not fiction, while he weaves a tale inspired by gothic horror and heist tropes.
French graphic novelist’s sci-fi tetralogy adaptation, ‘Monster,’ promises to immerse viewers with a fusion of live-action and stylized CG inspired by the author’s artistic style.
Director Don Hall, co-director/writer Qui Nguyen, and producer Roy Conli talk about the making of Walt Disney Animation Studios’ lush, expansive, and action-packed CG animated sci-fi film hitting theaters November 23.
Creators are invited to participate in the latest contest to achieve their cinematic visions – artists get access to ‘The AMD Creator Cloud’ for high-performance project rendering; submissions are being accepted through November 15.
Artists get a free 3D asset Kit and free training tutorials to help complete the mission: build a galaxy and submit via social media by December 2 for the chance to win prizes. Top entertainment recruiters and art directors from ILM, Riot Games, NASA, Netflix, and CD Projekt Red will view and judge entries.
Artist Michelle Robinson discusses including artificial intelligence in her process, and the prospect of AI as the ultimate conceptual art form.
Longtime PBS Kids and Cartoon Network executive Linda Simensky brings her expertise in developing character-driven storytelling to the award-winning app that offers courses in more than 40 languages to more than 500 million registered users.
Developed in concert with the art and design community, the new display boasts performance improvements, standard multi-touch, faster refresh rates, vivid and accurate color, and added customizable options.
VFX supervisors Mark Edwards and Matt Baer head to Torino to discuss the visual magic behind DWA’s latest animated features at Italy’s premiere animation conference, running October 16-21.
The company’s NFT collection comes to life in its first animated short, revealing the Woodie’s unique and mystical origins; the 3-minute CGI film debuts September 19.
For series creator and executive producer Shannon Tindle, the show’s toys, living alongside live-action human characters, must be believable, experiencing hardship and pain as well as joy and fun.
Art director Paula Spence and supervising director Jeanette Moreno-King discuss how they re-designed the show’s characters, while moving to a new production studio, to bring more realism and texture to the FXX and Hulu show’s backgrounds, characters, and performances.
Transmedia creator and ‘SUMMER ISLAND’ author Steve Coulson discusses AI-generated content and the disruptive future of entertainment.
Recent Sheridan College grad Dorsa Bidhendi discusses how her portfolio landed her a job fresh out of school, the advantages of having an animation vs. fine arts degree, and what exactly she does as a storyboard revisionist.
The versatile, multiple Annie Award-winning Pixar production designer, art director, and director designed or art directed such acclaimed films as ‘Toy Story,’ ‘Finding Nemo,’ ‘The Incredibles,’ ‘Cars,’ ‘WALL-E,’ and ‘Inside Out,’ and won an Academy Award for writing and directing the 2000 short film ‘For the Birds.’