Zync by Google Cloud Platform Boosts Freelance Workflows
London-born, Vancouver-based CG artist Eva Ng tackles projects around the globe with the help of Google Cloud Platform’s 3D rendering solution, Zync.
London-born, Vancouver-based CG artist Eva Ng tackles projects around the globe with the help of Google Cloud Platform’s 3D rendering solution, Zync.
Production tracking software helps Emmy-nominated studio deliver more than 1,500 VFX shots for the first season of the hit series.
Sebastian, a visual effects and digital media technologist, discusses consumers' acceptance of virtual reality and what the technology means for creators.
Recipients include 30 developers, programmers and artists for their standout projects developed on Unreal Engine 4.
Blackmagic Design’s Fusion Studio helps deliver action-packed main-on-end title sequence for Japanese live-action feature based on the hit manga series by Tsugumi Ohba and Ken Obata.
Ubisoft announces ongoing record sell-through sales for ‘Tom Clancy’s The Division,’ which has grossed more than $330 million worldwide in its first five days.
Commercial known for his 2015 Webby award-winning ‘Dawn of the Planet of the Apes’ short prequel, ‘Quarantine,’ has worked with brands including Adidas, Burger King, Coca Cola, Jack Daniels and Microsoft.
Eric Roth, executive director of the Visual Effects Society, discusses recent entertainment industry business trends, how they impact artists and studios and how the VES is addressing membership regarding these critical issues.
Burbank-based visual effects studio helps to recreate colonial America for critically acclaimed Revolutionary War drama.
Former Sony Pictures Imageworks CTO and Visual Effects Supervisor helped launch ILMxLAB, and has worked on films such as ‘Men in Black 3,’ ‘The Amazing Spider-Man’ and ‘Cloudy With A Chance of Meatballs.’
People, Business, Production, SIM Digital, Graeme Parcher, James Martin, Ann DeGuire, Bling Digital, Chainsaw, Kodak, FujiFilm
Former Turner Studios exec has worked with almost every major network, broadcaster and media company including Disney/ABC, NBC Universal, CBS, Fox, Warner Brothers Studio, CNN, ESPN, PBS, Disney Channel and Discovery.
As part of The Academy’s recent diversity initiatives, ‘Kung Fu Panda 3’ director joins Academy’s 51-seat Board of Governors for a three-year term; Disney animator Floyd Norman appointed to the Education and Outreach Committee.
Deadline for submissions is Friday, June 17; previous recipients include ‘The Bigger Picture’ director Daisy Jacobs, ‘Edmond’ director of photography Ian Forbes, and ‘Manoman’ director of photography Steven Ferguson.
New animated virtual reality series blends the action of video games with the comedy of animated feature films.
Montreal-based visual effects house goes from wireframe to mayhem with a new VFX breakdown for director Tim Miller’s ‘Deadpool.’
Autodesk launches Stingray Game Engine v1.2 and Maya LT 2016 Extension 3 with feature improvements at GDC 2016.
AAA texturing tool powered by NVIDIA’s Iray renderer streamlines game asset pipeline; photorealistic rendering and curated asset store now available.
New IT staffing agency connects motion picture studios, gaming companies, visual effects houses, post-production facilities and other creative service providers with the industry’s best engineers, IT and pipeline specialists, and programmers.
Hungarian studio creates 28 minutes of game cinematics for Activision’s 14th title in the top-rated series, ‘Call of Duty: Advanced Warfare.’
Duncan Burbridge, executive producer at The Third Floor, discusses how previs helped director Joss Whedon realize his creative vision on Marvel's 'Avengers: Age of Ultron.'
Former CEO and co-founder of mobile gaming technology developer Yvolver to oversee all aspects of development, strategy and technology for the division.
SolidAnim's on-set virtual tracking and visualization system SolidTrack helps previsualize visual effects for director Alex Proyas’ fantasy film featuring ancient Egyptian deities.