Chaos Group Releases Phoenix FD 3.0 for Autodesk 3ds Max
New All-in-one fluid dynamics plugin simulates fire, smoke, liquids, splashes, foam, ocean waves and more; adds new FLIP Solver to expanded feature set.
New All-in-one fluid dynamics plugin simulates fire, smoke, liquids, splashes, foam, ocean waves and more; adds new FLIP Solver to expanded feature set.
Master class presenters include ‘The Fairly OddParents’ creator Butch Hartman, Ilion Studios’ Jose F. San Román, and Emmy-winning animation producer Sander Schwartz.
Following record-breaking ‘Batman: The Killing Joke’ event, ‘Batman: Return of the Caped Crusaders’ featuring Adam West, Burt Ward and Julie Newmar set for exclusive one-time cinematic event October 10.
VFX supervisor Mark Breakspear discusses the studios’ 300 third act shots on Warner Bros’ DC Comics superhero hit, ‘Suicide Squad.’
Raw and behind-the-scenes footage without digital enhancements or computer generated effects is packed with practical explosions and daring stunts, delivering much the thrill of the finished movie.
Visual Effects Supervisor brings more than two decades of VFX experience to growing CG department in Bangkok.
Thirty honorees from eight countries represent first winners under reinvented program honoring top creatives 30 years old and younger.
Helping to prepare students for the future of motion capture, new education program delivers studio-grade technology priced to meet educational budgets.
Creative studio strengthens its Los Angeles team with the addition of Flame artist and former Mill talent John Price, who brings more than a decade’s worth of industry experience in VFX and post-production.
Deluxe Entertainment’s global visual effects brand adds Supervising Art Director and Head of Art Department Olivier Pron, Commercials VFX Supervisor and Creative Director Jesse Bradstreet, Commercials VFX Supervisor James Rogers, Animation Supervisors Daryl Sawchuk and Tim Ranck, and VFX Supervisor Gong Myung Lee.
Image Engine returns to Westeros and Essos for the epic sixth season of GoT, delivering CG environments -- including the vast library at The Citadel -- as well as a range of CG props, prop extensions, and digital makeup.
Previs studio’s creative and technical visualization helps realize epic scenes for Emmy-winning episode, ‘The Battle of the Bastards.’
Award winning real-time blue and green screen compositing solution has been recognized with an Emmy, a Lifetime Achievement Award from the Academy, and an Oscar for scientific and technical achievement
2016 awards season delivers Oscar, BAFTA and Emmy recognition for three-year-old visual effects studio.
Leading developer of integrated VFX and workflow solutions for video and film acquires Sapphire flagship suite of visual effects plugins.
Montreal studio recipient of Outstanding Special Visual Effects Award for Season 6 ‘Battle of the Bastards.’
HBO’s ‘Game of Thrones’ wins the award for Outstanding Special Visual Effects; award for Outstanding Special Visual Effects in a Supporting Role is given to PBS series ‘Sherlock.’
New ‘Maya inspired’ 3D scene navigation features, workflow enhancements for third-party 3D animation tools, improved EXR handling, render quality improvements, better color management, and batch compositing enhancements included in Flame 2017 family extension 1 release available October 13.
New launch of Google VR version 7 brings several key updates including improved FBX file format output to ensure that work created in VR can be easily uploaded to Sketchfab.
The Foundry shadows Italian production company Radical Plans as it sets out to create a Virtual Reality documentary about the plight of refugees arriving in Italy.
Forum to feature panels on cinematography and VFX and visual effects in the wild; industry leaders to host interactive business roundtables.
Running October 24-28 in Turin, Italy, VIEW 2016 to feature speakers from five of the six highest-grossing films of the year.
Multi-year agreement gives Cinema 4D developer access to NVIDIA rendering technology, including its Quasi-Monte Carlo sampling patent family, NVIDIA Iray, and Material Definition Language.