2025 TIGA Games Industry Awards Issue Call for Submissions
Nominations and entries are now open until July 25 for game developers, publishers, educators, and technology and service providers; awards ceremony set for November 4.
Nominations and entries are now open until July 25 for game developers, publishers, educators, and technology and service providers; awards ceremony set for November 4.
Government-sponsored group identifies educational programs that promote diversity while producing ‘industry ready’ talent; Nottingham Trent University and Bournemouth University have been designated as having strong industry ties while featuring high-quality course content.
2-year research programs setup to help solve problems facing the visual effects industry; areas of focus include the application of machine learning to solve VFX light transport simulation problems, and learned resolution - independent rendering for feature films.
Studio’s Futurefolk initiative is designed to help find the next generation of visual effects talent; applicants being considered for a one month paid internship.
Artists from New Zealand, the Philippines, and North America could take advantage of the U.K. group’s virtual events to attend remotely and collaborate through online review tools.
Weta Digital’s facial modeling and performance capture animation expert discusses the difficulties and challenges of creating one of the most convincing digital humans ever seen on film.
L.A.-based Gnomon tops the animation ranking, while Germany’s Filmakademie Baden-Württemberg is the No. 1 VFX school.
Bespoke animated short films ‘Saved By the Cell’ and ‘A Way Out of the Woods’ close out seven-week residential competition at Bournemouth University.