Epic Games Shares ‘Blue Dot’ Short Production Effort
Look behind-the-scenes of how the Serbia-based 3Lateral team harnessed MetaHuman Animator to make the high-fidelity cinematic short.
Look behind-the-scenes of how the Serbia-based 3Lateral team harnessed MetaHuman Animator to make the high-fidelity cinematic short.
Innovative real-time facial animation will allow Unreal Engine creators to develop the most advanced character assets on any platform.
With support from Cubic Motion’s Persona, Riot Games’ real-time animated ‘Rogue Assassin’ performs and answers questions at Pro League Regional Finals in Shanghai.
Release includes several new rendering features, Alembic support for importing vertex animations, dynamic shadow optimization for mobile, and improvements to the VR Editor; non-linear cinematic editor Sequencer also receives major upgrades.
Groundbreaking real-time cinematography demonstration from Epic Games receives the SIGGRAPH award for Best Real-Time Graphics and Interactivity at Real Time Live!