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FMX Conference Spotlight

FMX Blogs

WATCH: Pixar’s Jay Shuster Talks ‘Cars 3’ Production Design and More at FMX 2017

By Dan Sarto | Tuesday, August 15, 2017 at 7:08pm

The veteran designer details his work as production designer and art director on Pixar’s third offering of their hit ‘Cars’ franchise.

FMX Blogs

WATCH: The Third Floor’s Duncan Burbidge Talks ‘Doctor Strange’ and ‘Rogue One’ Previs at FMX 2017

By Dan Sarto | Wednesday, August 9, 2017 at 12:52am

The GM and executive producer talks in detail about his studio’s previs work on Marvel’s ‘Doctor Strange,’ Disney’s ‘Beauty and the Beast’ and ‘Rogue One: A Star Wars Story.’

FMX Blogs

WATCH: Daffy Talks VR Storytelling and More at FMX 2017

By Dan Sarto | Wednesday, August 2, 2017 at 1:00am

The veteran VFX and VR director talks about the challenges of bringing compelling storytelling to VR and how to navigate the growing cloud of VR “hype” in order to better focus on viable creative opportunities. 

FMX VFXWorld

WATCH: Christian Manz Talks ‘Fantastic Beasts and Where to Find Them’ VFX at FMX 2017

By Dan Sarto | Tuesday, July 18, 2017 at 6:29pm

The veteran Framestore VFX supervisor talks about previs, virtual production and visual development on the first cinematic installment about the magical creatures of J. K. Rowling’s ‘Harry Potter’ universe.

 

FMX VFXWorld

WATCH: Scott Stokdyk Talks ‘Valerian and the City of a Thousand Planets’ at FMX 2017

By Dan Sarto | Wednesday, July 12, 2017 at 8:07am

The overall VFX supervisor on Luc Besson’s upcoming epic sci-fi adventure discusses the film's challenges and his relationship with the director going back 20 years to 'The Fifth Element.' 

FMX Blogs

WATCH: Co-Founder Peter Lord Shares 40 Years of Aardman’s Animation Excellence and More at FMX 2017

By Dan Sarto | Wednesday, June 28, 2017 at 3:34pm

The veteran producer talks about creating some of the world’s funniest, most popular and endearing animated films, TV series, shorts and commercials as well as new challenges like storytelling in VR.

FMX Blogs

WATCH: Co-Founder David Sproxton Shares 40 Years of Aardman’s Animation Excellence and More at FMX 2017

By Dan Sarto | Friday, May 26, 2017 at 3:38pm

The veteran producer talks about creating some of the world’s funniest, most popular and endearing animated films, TV series, shorts and commercials as well as new challenges like storytelling in VR. 

FMX Blogs

WATCH: Ed Hooks Talks the Need for Better Acting in Animation at FMX 2017

By Dan Sarto | Tuesday, May 23, 2017 at 5:41pm

The well-known and insightful acting coach and author discusses the fundamental principles of acting in animation, how acting intersects with performance capture as well as common acting mistakes.

FMX Blogs

WATCH: Weta’s Guy Williams Talks Marvel’s ‘Guardians of the Galaxy Vol. 2’ at FMX 2017

By Dan Sarto | Thursday, May 18, 2017 at 4:44pm

The Weta Digital VFX supervisor discusses his work on director James Gunn’s latest MCU superhero franchise hit. 

FMX Blogs

WATCH: ILM’s John Knoll Talks ‘Rogue One: A Star Wars Story’ Development and More at FMX 2017

By Dan Sarto | Friday, May 12, 2017 at 11:21am

Industrial Light & Magic’s chief creative officer discusses story development as well as VFX production, virtual tools and Death Star weapon sequences on Gareth Edwards’ ‘Rogue One: A Star Wars Story.’

FMX Blogs

WATCH: ILM’s Christian Alzmann Talks BB-8 and ‘Star Wars’ Concept Art at FMX 2017

The Industrial Light & Magic senior art director discusses his iconic droid design as well as duties as a concept artist on both ‘Star Wars: The Force Awakens’ and ‘Rogue One: A Star Wars Story.’

Vicon Headline News

Vicon Launches New Motion Capture Software Shōgun at FMX 2017

New VFX motion capture software provides increased performance alongside intelligent real-time system monitoring with a streamlined workflow to help users maximize studio time.

FMX Blogs

WATCH: OIAF’s Chris Robinson Talks Indie Animation and More at FMX 2016

By Dan Sarto | Friday, April 28, 2017 at 4:30pm

The Ottawa International Animation Festival artistic director and author shares his insights on independent animation, festival judging, evaluating films and animation education. 

FMX Blogs

WATCH: Dr. Jon Peddie and Kathleen Maher Talk CG and VR Industry Trends at FMX 2016

By Dan Sarto | Wednesday, April 26, 2017 at 11:08am

The Jon Peddie Research duo talk in-depth about computer graphics industry growth trends, including hardware, software and immersive content creation. 

FMX Blogs

WATCH: NYU Professor Ken Perlin Discusses the Future of AR and VR at FMX 2016

By Dan Sarto | Wednesday, April 26, 2017 at 9:55am

Dr. Perlin talks about AR and VR products and how they will be used by humans in ways we haven’t yet discovered to become a seamless part of our existence.

FMX Blogs

WATCH: Epic Games’ Haarm-Pieter Duiker Talks Real-Time Game Engines and VFX at FMX 2016

By Dan Sarto | Wednesday, April 26, 2017 at 7:00am

The VFX supervisor about convergence in VFX and game development tools, real-time game engines and digital content production methodologies.

FMX 2017 Headline News

‘Guardians of the Galaxy Vol. 2,’ ‘Ghost in the Shell’ & ‘Pearl’ Set for FMX 2017

Newly-announced production sessions to explore the VFX of Marvel’s ‘Guardians of the Galaxy Vol. 2,’ virtual production for ‘Ghost in the Shell’ and the newly-released ‘Ghost in the Shell’ VR experience, and an inside look at Google Spotlight Stories’ ‘Pearl,’ the first VR film to ever receive an Oscar nomination.

FMX Blogs

WATCH: Epic Games’ Brian Karis Talks Real-time Game Engine Performance at FMX 2016

By Dan Sarto | Tuesday, April 25, 2017 at 3:04pm

The senior graphics programmer discusses the challenges of optimizing real-time game engine performance and how the technology produces increasingly photorealistic virtual characters and creatures.

FMX Blogs

WATCH: UNIT 9’s Anrick Bregman Talks VR and Transmedia Economics at FMX 2016

By Dan Sarto | Tuesday, April 25, 2017 at 11:38am

The interactive filmmaker talks in-depth about creative and economic realities for immersive storytelling development in transmedia and VR.

FMX Blogs

WATCH: Patrick Lin Talks ‘Inside Out’ Cinematography at FMX 2016

By Dan Sarto | Monday, April 24, 2017 at 2:32pm

The director of photography goes in-depth about virtual cameras, layout, scene composition choices and workflow on Pixar’s Oscar-winning animated feature film.

FMX Blogs

WATCH: Epic Games’ Kim Libreri Talks ‘Paragon’ Cinematic Trailer and More at FMX 2016

By Dan Sarto | Friday, April 21, 2017 at 5:00pm

The studio’s CTO discusses producing the stunning, real-time rendered visuals of their brand new MOBA game experience.

FMX Blogs

WATCH: Dr. Richard Marks Talks PlayStation Magic Lab and VR at FMX 2016

By Dan Sarto | Thursday, April 20, 2017 at 1:41pm

The Sony Computer Entertainment lab director discusses R&D efforts in VR, games and innovative interactive experiences.

FMX Blogs

WATCH: Jennifer Yuh, Max Boas and Raymond Zibach Talk ‘Kung Fu Panda 3’ at FMX 2016

By Dan Sarto | Thursday, April 20, 2017 at 12:26pm

The DreamWorks Animation director, art director and production designer discuss their work on the studio's hit animated feature.

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