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What does the future hold for real-time and game engines in the area of visual effects?

By rony_22 | Sunday, May 23, 2021 at 2:01am

I'm wondering if, as a student majoring in visual effects, it would be worthwhile to master some real-time workflow, particularly in Unreal Engine 4. I know that ue4 was utilised to make the insane 360 screen thing in The Mandolorian, and that the robot in Rogue One was real-time. Is there any chance of real-time FX in the future? https://19216811ip.com.br/