Ambling Around
Great Women Animators Project
Heather Smith talks about The Great Women Animators project, a growing international archive showcasing women animators throughout history.
Fair use in the visual arts
Wondering about copyright? Finally, a freely available guide to fair use (in accordance with American law) for the visual arts.
Jon Sasaki: Don't Try This at Home
Jon Sasaki is the Charlie Chaplinesque little guy struggling with his Sisyphean challenges. Only the things he’s trying to achieve fall more into the realm of the bizarre and ridiculous than the practical.
The Roots of Abstract Art - Abstract Animation
Abstract animation has its own festival category but how well do we really understand its roots in the world of abstract art?
Delete These Paintings?
I’m an artist. I have two Disney plush toys in my studio and I painted them. Am I contravening copyright if I show or sell them?
Do Degree Art Schools Teach You How to Draw a Form in Space?
Do degree art schools teach you how to accurately draw the illusion of a form in space? And do we care?
Teaching Yourself Animation - The Tools Part 4
Learning animation on your own is very doable. This fourth of the four part series on the tools of the trade looks at vector based softwares for animation.
Animating Maurizio Cattelan at the Guggenheim
This short time-lapse video tracks the process of installing Maurizio Cattelan’s exhibition “All” at the Guggenheim in November 2011.
Teaching Yourself Animation - The Tools Part 3
Learning animation on your own is very doable. This third of the four part series on the tools of the trade looks at vector based softwares for animation.
Getting Past the Legalese - Book Review
Success brings contracts, and contracts bring legalese. To get past the legalese painlessly, you need a good crib sheet and The Pocket Lawyer for Filmmakers gives you just that.
Teaching Yourself Animation - The Tools Part 2
Learning the basics of animation on your own is very doable. This second of a four part series on the tools of the trade looks at inexpensive, small, and fast storyboarding softwares used for animation.