Software Review: CINEMA 4D R14
Key rendering, modeling and camera enhancements along with new sculpting tools make this a robust and worthy upgrade.
Key rendering, modeling and camera enhancements along with new sculpting tools make this a robust and worthy upgrade.
VES Chairman Jeff Okun and executive director Eric Roth issue an open letter in response to an L.A. Times Life of Pi review.
Cinesite's Jon Neill discusses creating the first CG character for the Bond franchise along with other VFX mayhem.
James Cameron and Andrew Adamson weave acts from seven live Cirque shows into their new 3-D film, Cirque du Soleil Worlds Away 3D.
Robert Zemeckis and Kevin Baillie talk about the VFX challenges of the director's return to live action.
Disney’s new BRDF lighting system stands front and center in the array of new tech tools anchoring the studio’s animation production pipeline.
HALON taps Fabric Engine’s Creation Platform to develop a virtual production environment capable of re-targeting motion capture data in real time.
LOOK Effects’ VFX supervisor talks about the fast-paced world of visual effects on Fox's hit procedural crime drama.
The five-time Oscar winning visual effects supervisor reflects on his career at Sony Pictures Imageworks.
The five-time Oscar winning visual effects supervisor reflects on his career at Sony Pictures Imageworks.
At the 39th SIGGRAPH conference in LA this week it was all about improving the virtual production workflow.
Double Negative and The Senate discuss updating the Philip K. Dick sci-fi classic for the 21st century.
Digital effects supervisor David Smith describes the arduous task of building the stunning humanoid villain, the Lizard.
Animation supervisor Dave Schaub describes the challenges animating Spider-Man’s latest nemesis, the Lizard.
Brad Clark, our intrepid character rigging master, puts Autodesk’s latest software suite through its paces.