'Inspired 3D': Constructing the 'Inspired' Character — Part 3
Continuing our excerpts from the Inspired 3D series, Tom Capizzi presents an in-depth character construction tutorial.
VFX Upturn for U.K. Commercials and Music Videos
Mark Ramshaw reports back regarding the impressive work being done in commercials and music video in the U.K.
Britney Spears, OutKast and Missy Elliott Go CG
Sam Molineaux takes a look at three new eye-popping music videos: Hey Ya!, Pass That Dutch and Toxic.
A Brilliant VFX Year: Oscar Nominees Say Why
Henry Turner asked Oscar-nominated visual effects supervisors from Return of the King, Master and Commander and Pirates of the Caribbean to evaluate each others work.
VES Awards 2004 and the Lucas Legacy
Bill Desowitz reports back from the VES Awards, where the best in visual effects for 2003 and the career of George Lucas were honored.
Bowling Them Over with Invisible CGI: An Overview of the 2004 Super Bowl Spots
Henry Turner investigates the other spectacle that is part of the Super Bowl tradition -- the commercials.
The Best of Imagina 2004
VFXWorld Editor Bill Desowitz takes a sneak peek at one of next summers most eagerly awaited films, Sky Captain and the World of Tomorrow, a stunning leap in bluescreen and compositing work.
'Inspired 3D': Constructing the 'Inspired' Character — Part 2
Continuing our excerpts from the Inspired 3D series, Tom Capizzi presents an in-depth character construction tutorial.
Weta Digital: From Gollum to Kong
Mark Ramshaw discusses the transition Weta Digital is taking from The Lord of the Rings series to new projects like King Kong.
Global Mechanic Expansion
J. Paul Peszko interviews the artists at Canadian firm Global Mechanic about their works and expansion into the U.S.
'Sky Captain' and the Virtual World of Today
VFXWorld Editor Bill Desowitz takes a sneak peek at one of next summers most eagerly awaited films, Sky Captain and the World of Tomorrow, a stunning leap in bluescreen and compositing work.
'Inspired 3D': Constructing the 'Inspired' Character — Part 1
Continuing our excerpts from the Inspired 3D series, Tom Capizzi presents an in-depth character construction tutorial in three parts.
2003: The Year of the CG Artist — Technology in Review
Heikki Jokinen writes an in-depth review of Chris J. Robinsons book, Between Genius & Utter Illiteracy: A Story of Estonian Animation.
The U.K. Industry 2003: Year in Review
Mark Ramshaw spoke with the visual effects wizards behind the newest live action Peter Pan feature about how they accomplished the startling and massive visual effects.
'Inspired 3D': Lip-Sync and Facial Animation — Part 2
Continuing our excerpts from the Inspired 3D series, Keith Lango presents part two of a two-part tutorial on lip-sync and facial animation.
The Digital Truth About 'The Lord of the Rings' Trilogy
Henry Turner gets Lord of the Rings visual effects supervisor Jim Rygiel to provide a detailed overview of how the groundbreaking work on the trilogy always serviced the storytelling.
'Peter Pan': Hook, Line and Tinker
Mark Ramshaw spoke with the visual effects wizards behind the newest live action Peter Pan feature about how they accomplished the startling and massive visual effects.
'Inspired 3D': Lip-Sync and Facial Animation — Part 1
Continuing our excerpts from the Inspired 3D series, Keith Lango presents part one of a two-part tutorial on lip-sync and facial animation.
Gollum and Me: My Precious Experience
Weta senior animator Jason Schleifer talks about what it was like going Gollum for the landmark Lord of the Rings trilogy.