Tagged With: Hein Beute
Xsens Helps The Imaginarium Go High-Tech for ‘The Tempest’
The Imaginarium Studios partners with the Royal Shakespeare Company to create a digital avatar projected in real-time utilizing Xsens motion capture technology.
Xsens Adds Mobile, Full Wi-Fi Support to MVN Studio
MVN Studio update supports full mobile device functionality, bringing unprecedented freedom of movement to motion capture.
Xsens Announces Integration with Unreal Engine 4 at GDC 2016
Xsens GDC booth to feature full-body immersive VR Experience with The Virtual Dutch Men and presentations with Autodesk, Faceware, and Manus VR.
IKinema Simplifies VR and Live Mocap Workflow with Launch of Rig Editor in LiveAction v2
Developers can create virtual production setups in Unreal Engine 4 without the use of third-party tools.