Search form

Digital-Tutors Releases ZBrush and Maya Training

Digital-Tutors announced the availability of the ZBRUSH AND MAYA INTEGRATION training kit, the newest release in an expanding library of interactive video-based training. Ideal for students, professionals and companies using ZBrush as part of their creative workflow, ZBRUSH AND MAYA INTEGRATION provides a unique approach to learning breakthrough concepts with more than five hours of comprehensive training.

"ZBrush and Maya Integration take a deeper look into the powerful capabilities of using ZBrush in a creative pipeline and teaches the user how to integrate it easily and creatively with a hands-on project," said Kyle Green, senior 3D curriculum developer. "Artists will learn how to model a concept creature using advanced modeling, sculpting and detailing techniques, from start to finish and at their own pace."

ZBRUSH AND MAYA INTEGRATION guides users through the entire process of modeling, sculpting, UV layout and rendering using the complementary workflow between Zbrush and Maya. Each lesson is developed to increase productivity with timesaving tips and fun, hands-on projects. Popular topics covered include: an application overview, polygon modeling, projection master, morph targets, UV mapping techniques, geometry sculpting, displacement maps, cavity maps, normal maps, brushes, symmetry techniques, stencils, advanced geometry tools, rendering with mental ray, subpixel displacement and more.

A pioneer of interactive video-based training, Digital-Tutors (www.digital-tutors.com) develops award winning and cutting edge training solutions for emerging digital artists.

Bill Desowitz's picture

Bill Desowitz, former editor of VFXWorld, is currently the Crafts Editor of IndieWire.