With the recent arrival of Houdini 8, vfx veteran Andrew D. Lyons reports on the new dynamic simulation environment and further refinements to lighting and character tools.
With the recent arrival of Houdini 8, vfx veteran Andrew D. Lyons reports on the new dynamic simulation environment and further refinements to lighting and character tools. Meanwhile, Christopher Harz reports on the latest tools and other advancements he spotted at CES and Alain Bielik uncovers how UNDERWORLD: EVOLUTION ambitiously exceeds its predecessor in vfx, led once again by Luma Pictures.
Bill DesowitzEditor