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allcgtutorials

Blender Tutorial is a free and open-source 3D computer graphics software . Blender's features include 3D modeling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match moving, camera tracking, rendering, video editing and compositing. Alongside the modelling features it also has an integrated game engine.

Blender was first conceived in December 1993 and became a usable product in August 1994 as an integrated application .Blender makes it possible to perform a wide range of 3d task. Blender has continued on as 'Free Software', with the source code available under the GNU GPL license .The Blender community is made up of people from all over the world, with novice and professional graphic artists, occasional users and commercial houses.

The Dutch animation studio Neo Geo and Not a Number Technologies (NaN) developed Blender as an in-house application .Blender features an internal file system that can pack multiple scenes into a single file .All of Blender's . Blend files are forward, backward, and cross-platform compatible with other versions of Blender .Blender is extensively documented on its website with the rest of the support provided via community tutorials and discussion forums on the internet.Blender is extensively documented on its website with the rest of the support provided via community tutorials and discussion forums on the internet.

Blender is cross-platform and runs equally well on Linux, Windows and Macintosh computers. Its interface uses Open GL to provide a consistent experience. Blender now features a powerful new unbiased rendering engine called Cycles that offers stunning ultra-realistic rendering.

Blender’s simulation tools -

Fluid – Realistic water and fluid simulations.

Smoke – Billowing smoke with flames and scene interaction.

Hair – Beautiful wafts of hair that blows in the wind and interacts with collisions.

Cloth – Amazingly realistic cloth simulations for clothing and environments

Rigid Body Physics – Makes any object destructable and collidable

Particles – For creating things like rain, sparks and shrapnel

Blender software is Open Source and this is one of the main reasons why I would recommend it for anyone looking to get started in the world of 3D.

 

Reasons why to use Blender:

1-Blender is light eight and run very fast

2- File size is extremely small.

3- Blender operates in many operating system

4-- Blender is a open source software

5- Blender is a portable software

6- Blender is a complete 3d package

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