The Future of Gaming
A panel of gaming experts look deep into their crystal balls to predict where the industry is headed.
Sitges: Horror and Animation in Barcelona
Gerry Poulos details the steps to becoming a voice over actor for anime productions. Includes interviews with six leading anime director/producers.
Editor's Notebook
Warner Bros. Animation Art: Come Celebrate
Warner Bros. animation art collectors now have a book to call their own. Heidi Leigh reviews this new work by Jerry Beck and Will Friedwald.
MIPCOM 1997: Animation, Animation Everywhere
Adam Snyder shops us around the business floor at one of the year's largest markets, MIPCOM in Cannes, France.
Video Parlors Take Root in Kenya
The power of the video tape is just beginning to be realized in Kenya. Justus Olielo tells us how it is being done.
Animation Art Online: AWN Launches The Animation World Store
The Internet has long been lauded as a tool of great potential for the distribution of not only ideas and knowledge but also merchandise. Last month Animation World Network (AWN), publishers of Animation World Magazine, launched the first Internet commerce venture devoted entirely to distributing animation merchandise. The Animation World Store's virtual doors opened with a special selection of both exclusive and limited edition animation art. "There is tremendous potential for the Internet as a means for distribution. AWN plans to explore that fully, ...
The World's Biggest Animation Home Video Market?
It is no secret that Japan consumes a massive amount of animated entertainment, but just how big is the home video market? Fred Patten puts it all in perspective.
The Life Cycle of DVD
To buy DVD or not to buy DVD...is this your holiday question? Russell Bekins offers some expert advice.
Toby Talk: In His Own Words...
With the direct-to-home video release of Babes in Toyland, Toby Bluth shares his memories with us of growing up in a household that included brother Don...
Animation for Sale: An Interview with Christie's Animation Art Consultant Pierre Lambert
Deborah Reber recently sat down with Christie's Animation Art Consultant Pierre Lambert. Over a fabulous French meal, Pierre discusses determining the market value for exceptional animation art pieces.
The Odyssey Video Collection of Computer Animation: The Good, The Bad and the Brilliant
Judith Cockman reviews the good, the bad and the brilliant of four new computer animation home video titles released by Sony Music Video.
So, You Want To Open An Animation Art Gallery!
Tim Stocoak, a disgruntled ex-animation art gallery employee, offers his editorial regarding the world of selling animation art. Buyer beware...
ASIFA-Hollywood as a Resource
David Crane describes what the Los Angeles chapter of the International Animated Film Association, ASIFA-Hollywood, has to offer animation enthusiasts.
Animation To Go: New Home Video Releases
Wendy Jackson reviews the newest releases on home video and offers insight into the growing quality and depth of this market.
Anastasia: Fox's Great Hope
At last, Anastasia is here with great results. Harvey Deneroff reviews Fox Family Entertainment's first animated feature.
The Great Wrestling Match
Jean Ann Wright continues her series of articles on writing for television animation. Writing the animation script is her topic this month.
Dirdy Birdy
MIPCOM consultant Frederique Doumic answers her most frequently asked questions regarding the merging of the gaming and animation industries.
Editor's Notebook
Collecting Animation Art 101
Production cels, limited editions, sericels, lithographs ... confused? Steven Grossfeld explains all, while also offering valuable buyer tips.
Buena Vista Home Entertainment: A Very Lucky Accident Indeed
When one thinks of animated videos, one thinks of Disney. Ilene Hoffman takes us inside to meet the key players behind the phenomenon that has influenced the entire industry.