Let's Sketch on Location: Organizing and Creating Space
Renowned drawing instructor Glenn Vilppu continues with his third installment discussing correctly creating space while sketching on location.
The Animated Film Encyclopedia
British animation historian Graham Webb has spent 30 years documenting every animated theatrical cartoon, product.
Dog Locomotion and Gait Analysis
While this book was written with dog enthusiasts in mind, Jim Bradrick uncovers this text's excellent use for animators.
A Ride Worth Taking: MediaTrip On The Move
Sharon Schatz goes behind the scenes at Tom Snyder Productions and learns how this surprising little company has been hitting winners ever since its inception.
The Powerpuff Girls' Phenomenal Merchandising Mantra
Looks like Cartoon Network has its first big time merchandising hit with The Powerpuff Girls. If you haven't seen the products, then you haven't been outside of the house! Rick DeMott investigates.
Moebius & Foster Journey 'Thru the Moebius Strip'
Joe Fordham had a personal tour of the pre-production of Moebius' first animated feature film. Together with CG veteran Frank Foster, the film they are creating is sure to be carefully watched by fans until completion. Includes exclusive visuals!
Dear Santa...
Martin "Dr. Toon" Goodman tries to guess what the hot animation related toys will be this gift giving season. Its a hard job year with lot of television cancellations un-merchandisable features and racy Internet content.
Toy Stories: Merchandising Success Without TV or Movie Exposure
Michael Hurwicz investigates the ways some animated properties have been able to rack up big licensing and merchandising success without the usual exposure of television or a feature film release.
Hearst and Harvey: Reinventing the Classics
Joan Kim interviews Leslie Levine on her task at hand bringing Harvey's classic characters to consumers in new, cool ways.
There's Humongous Rewards in Edutaining Little Kids
Jacquie Kubin describes how Humongous' focus on story and characters has sold over 16 million games and counting.
Of Fords And Fritos: Animation's Forgotten Ad Studios
While people are surprised to learn of America's forgotten ad studios, they might be even more surprised to learn who worked for them! Michael Mallory explains.
Since Hiroshima
After the 8th Hiroshima Festival, Prakash S. Moorthy and Dave Brunskill promised to make a film for the next festival. While the film is uncompleted, the need for its creation still exists...
Simpsons Mania In Britain
Matt Groening and crew traveled to Jolly Old England this summer to celebrate The Simpsons. Andrew Osmond reports on the festivities.
Imax Goes 3D in Real-Time
Cyberworld 3D is Imax's next foray into animation. Eric Lurio reports that while the story might not be there, the eye candy makes it all worthwhile.
Give Us Your Money: 4Kids Entertainment Attains Poke-Momentum
Brett Rogers goes behind the scenes to discover the group that brought us Pokon and has recently been called the fastest-growing company in America.
When I Grow Up I Want To Be Rene Jodoin
Chris Robinson celebrates the long overdue acknowledgement of RenJodoin's work in the animation community and for the NFB.
Moebius & Foster Journey 'Thru the Moebius Strip': Image Gallery
Moebius Gallery 1. © and courtesy Jean "Moebius" Giraud.Moebius Gallery 2. © and courtesy Jean "Moebius" Giraud.Moebius Gallery 3. © and courtesy Jean "Moebius" Giraud.Back
The Career Coach: Portfolio Essentials
Whether you are a traditional character animator or a character animator who uses the computer (remember, it's just a tool) you will need a portfolio. All companies whether they are feature film producers or video game producers want the same basic stuff. Here are guidelines to putting together a portfolio that will help you get interviews. Remember a portfolio is a sales tool, like a resume and demo reel. The purpose is to get you an interview which could lead to a job.
Editor's Notebook
Drawing Attention -- How to Get Your Work Noticed
Janet Ginsburg reveals the subtle timing of when an agent is needed and when an agent might hinder getting that job.
Summer's Sleepers and Keepers
Martin "Dr. Toon" Goodman analyzes the summers animated releases and relays what we can all learn from their successes failures.
Anime Theatrical Features
With the success of such features as Pokemon, are beleaguered U.S. majors going to look for more Japanese imports? Fred Patten explains the pros and cons by giving a glimpse inside the Japanese film scene.
Making Money Online: Game Creators
Bringing targeted advertising into game playing in a realistic manner is Adaboy's goal. Jacquie Kubin reports on the benefits to game creators.
A Conversation With The New Don Bluth
After Titan A.E.'s quick demise at the box office and the even quicker demise of Fox's state-of-the-art animation studio in Phoenix, Larry Lauria speaks with Don Bluth on his future and that of animation's.