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Cyclops!

By PCF | Friday, March 30, 2012 at 3:11am

wontobe's picture
Submitted by wontobe on

Do you have a show reel?

vinz.muz's picture
Submitted by vinz.muz on

Wow very impressive...

Thus, you're an animator at Dreamworks!

I was wondering if there was "recipes" to help someone to enter in this kind of big big industry...

You seem well-placed to answer this...
But you don't have to...

...Let's Groove!
Orchestral composition portfolio : www.sound-pix.com

PCF's picture
Submitted by PCF on

Wow very impressive...

Thus, you're an animator at Dreamworks!

I was wondering if there was "recipes" to help someone to enter in this kind of big big industry...

You seem well-placed to answer this...
But you don't have to...

I am more than happy to answer. :)
Things were different when I joined Dreamworks in 1999. There were a shortage of character animators in CG. Companies like ILM and Dreamworks would hire 2D animators and train them up to use the computer. I was hired as a directing animator without any computer experience because I had already established myself in traditional animation. Basically, It was easier and I lucked out.
Things have changed somewhat since then. 2D animated feature is all but dead in the USA (look at Disney). These days colleges as well as online schools (Animation Mentor; iAnimate) offer courses for people to studying the artistic (movement; acting..) side as well as the technical side of things. Competition is tough and studios can pick and choose the best young talents. You more or less have to have something in your reel that is in the same standard as the feature films they are making before you can be considered for a job as an animator there. At the same time though, if you are good, you WILL be noticed. There are a lot more channels to show your work to the right people these days.
More than ever, animation is a very tough field. Even if you are in, you will to try hard to stay in. Don't let it stop you though.;)