VFXWorld Magazine
'Silent Hill': Nothing Quiet About These Horrifying VFX
Alain Bielik chats with the chief vfx supervisors on videogame-turned-feature film Silent Hill about tackling a job that started with three vfx houses and grew to nine.
'The Sentinel': VFX Provide White House Pass
Alain Bielik talks with visual effects supervisor Raymond Gieringer on how vfx were needed to keep political thriller The Sentinel in its White House setting. Featuring QuickTime vfx progression clips.
Chronicles of Collaboration
Karen Raugust reports on the importance of how three vfx houses developed guidelines for unique digital asset sharing while collaborating on The Chronicles of Narnia.
Softimage’s Face Robot: Outlining a Future for Facial Animation
Bill Desowitz interviews Softimages vp/gm Marc Stevens and special projects manager Michael Isner about the business ramifications of the companys release of Face Robot, the industrys first software dedicated to the creation of believable facial animation for high-end productions.
The Digital Eye: Recapturing Cinema Magic in 3-D
In this months Digital Eye column, Sony Pictures Imageworks Jenny Fulle discusses the recent advances in stereoscopic 3-D and how it may be bring the magic back to the theatrical experience.
'Learning Maya 7': Texturing the Orb — Part 2
In the latest excerpt from Learning Maya 7 | Foundation, Marc-AndrGuindon and Cathy McGinnis cover spherical mapping while texturing a polygonal meshing.
'Friends With Money': VFX for a 'Non'-Effects Film
Ellen Wolff looks into Sundance opener, Friends With Money, which highlights the growth of invisible effects.
Toxik 1.1.5 Review: “The Master Keyer Extension”
Janet Hetherington looks at how advancements in technology are providing new ways for architects to design, plan and build the places where we live, work and play. Includes a QuickTime clip!
'Learning Maya 7': Texturing the Orb — Part 1
In the latest excerpt from Learning Maya 7 | Foundation, Marc-AndrGuindon and Cathy McGinnis cover texturing a polygonal meshing.
3D Visualizations for Hurricanes Katrina and Rita
Mary Ann Skweres reports on vital 3D visualizations for forecasting and tracking of Hurricanes Katrina and Rita. Includes QuickTime clips!
Architectural Visualization: Building the Future
Janet Hetherington looks at how advancements in technology are providing new ways for architects to design, plan and build the places where we live, work and play. Includes a QuickTime clip!
3D Convergence: Bridging Design and Marketing
Karen Raugust reports on the growing convergence in design visualization in various industries, as they share digital assets and information to solve mutual production problems.
The Digital Eye: fmx/06 and You
In this months Digital Eye, Peter Plantec suggests why Americans should consider attending the upcoming fmx/06 DCC conference in Stuttgart.
CG Cheering for 'She’s the Man'
Bill Desowitz discusses with Rainmaker a new approach to crowd scenes for greater excitement and dramatic tension in Shes the Man. Includes a QuickTime clip!
'V for Vendetta' and VFX
Alain Bielik unmasks the 3D tricks for blowing up London and other terrorist activity in the explosive political thriller, V For Vendetta.
Adobe After Effects 7 Review: Welcome Upgrade Value
Chris Robinson digs up It Pains Me to Say This by George Griffin for close inspection in this months Animators Unearthed.
'Learning Maya 7 | Foundation': Polygonal Orb — Part 3
VFXWorld presents the third excerpt from Learning Maya 7 | Foundation from Alias|Learning Tool. This excerpt continues a close-up look at how to animate a polygonal orb.
'Ask the Dust': Depression-Era L.A. in CG
Leslie Iwerks looks into how visual effects masters bring 1930s Los Angeles back to life in Cape Town in Robert Townes Ask the Dust. Includes QuickTime clips!
'The Shaggy Dog': Tippett Studio Barks Up VFX
Tara DiLullo talks with Tippett Studios Tom Schelesny about the transformation vfx that transpire in Disneys The Shaggy Dog.
'Learning Maya 7 | Foundation': Polygonal Orb — Part 2
VFXWorld presents the second excerpt from Learning Maya 7 | Foundation from Alias|Learning Tool. This excerpt continues a close-up look at how to animate a polygonal orb.
'Ultraviolet': Hollywood Goes to Hong Kong for VFX
Alain Bielik uncovers how Menfond Electronic Art & Computer Design handled its first major American studio feature, Ultraviolet.